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Index Name Desc Higher Level Range Components Material Ritual Duration Concentration Casting Time Level Attack Type Damage School Classes Subclasses Url Dc Heal At Slot Level Area Of Effect
acid-arrowAcid ArrowA shimmering green arrow streaks toward a target within range and bursts in a spray of acid. Make a ranged spell attack against the target. On a hit, the target takes 4d4 acid damage immediately and 2…When you cast this spell using a spell slot of 3rd level or higher, the damage (both initial and later) increases by 1d4 for each slot level above 2nd.90 feetV, S, MPowdered rhubarb leaf and an adder's stomach.Instantaneous1 action2rangeddamage_type: acid, Acid, /api/2014/damage-types/acid; damage_at_slot_level: 4d4, 5d4, 6d4, 7d4, 8d4, 9d4, 10d4, 11d4index: evocation; name: Evocation; url: /api/2014/magic-schools/evocationwizard: Wizard: /api/2014/classes/wizardlore: Lore: /api/2014/subclasses/lore, land: Land: /api/2014/subclasses/land/api/2014/spells/acid-arrow
acid-splashAcid SplashYou hurl a bubble of acid. Choose one creature within range, or choose two creatures within range that are within 5 feet of each other. A target must succeed on a dexterity saving throw or take 1d6 ac…60 feetV, SInstantaneous1 actiondamage_type: acid, Acid, /api/2014/damage-types/acid; damage_at_character_level: 1d6, 2d6, 3d6, 4d6index: conjuration; name: Conjuration; url: /api/2014/magic-schools/conjurationsorcerer: Sorcerer: /api/2014/classes/sorcerer, wizard: Wizard: /api/2014/classes/wizardlore: Lore: /api/2014/subclasses/lore/api/2014/spells/acid-splashdc_type: dex, DEX, /api/2014/ability-scores/dex; dc_success: none
aidAidYour spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target's hit point maximum and current hit points increase by 5 for the duration.When you cast this spell using a spell slot of 3rd level or higher, a target's hit points increase by an additional 5 for each slot level above 2nd.30 feetV, S, MA tiny strip of white cloth.8 hours1 action2index: abjuration; name: Abjuration; url: /api/2014/magic-schools/abjurationcleric: Cleric: /api/2014/classes/cleric, paladin: Paladin: /api/2014/classes/paladinlore: Lore: /api/2014/subclasses/lore/api/2014/spells/aid2: 5; 3: 10; 4: 15; 5: 20; 6: 25; 7: 30; 8: 35; 9: 40
alarmAlarmYou set an alarm against unwanted intrusion. Choose a door, a window, or an area within range that is no larger than a 20-foot cube. Until the spell ends, an alarm alerts you whenever a Tiny or larger…30 feetV, S, MA tiny bell and a piece of fine silver wire.true8 hours1 minute1index: abjuration; name: Abjuration; url: /api/2014/magic-schools/abjurationranger: Ranger: /api/2014/classes/ranger, wizard: Wizard: /api/2014/classes/wizardlore: Lore: /api/2014/subclasses/lore/api/2014/spells/alarmtype: cube; size: 20
alter-selfAlter SelfYou assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. While the spell lasts, you can end one option as an…SelfV, SUp to 1 hourtrue1 action2index: transmutation; name: Transmutation; url: /api/2014/magic-schools/transmutationsorcerer: Sorcerer: /api/2014/classes/sorcerer, wizard: Wizard: /api/2014/classes/wizardlore: Lore: /api/2014/subclasses/lore/api/2014/spells/alter-self
animal-friendshipAnimal FriendshipThis spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligence is 4 or higher, the spell fails. Othe…30 feetV, S, MA morsel of food.24 hours1 action1index: enchantment; name: Enchantment; url: /api/2014/magic-schools/enchantmentbard: Bard: /api/2014/classes/bard, druid: Druid: /api/2014/classes/druid, ranger: Ranger: /api/2014/classes/ranger/api/2014/spells/animal-friendshipdc_type: wis, WIS, /api/2014/ability-scores/wis; dc_success: none
animal-messengerAnimal MessengerBy means of this spell, you use an animal to deliver a message. Choose a Tiny beast you can see within range, such as a squirrel, a blue jay, or a bat. You specify a location, which you must have visi…If you cast this spell using a spell slot of 3nd level or higher, the duration of the spell increases by 48 hours for each slot level above 2nd.30 feetV, S, MA morsel of food.true24 hours1 action2index: enchantment; name: Enchantment; url: /api/2014/magic-schools/enchantmentbard: Bard: /api/2014/classes/bard, druid: Druid: /api/2014/classes/druid, ranger: Ranger: /api/2014/classes/rangerlore: Lore: /api/2014/subclasses/lore/api/2014/spells/animal-messenger
animal-shapesAnimal ShapesYour magic turns others into beasts. Choose any number of willing creatures that you can see within range. You transform each target into the form of a Large or smaller beast with a challenge rating o…30 feetV, SUp to 24 hourstrue1 action8index: transmutation; name: Transmutation; url: /api/2014/magic-schools/transmutationdruid: Druid: /api/2014/classes/druid/api/2014/spells/animal-shapes
animate-deadAnimate DeadThis spell creates an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead c…When you cast this spell using a spell slot of 4th level or higher, you animate or reassert control over two additional undead creatures for each slot level above 3rd. Each of the creatures must come…10 feetV, S, MA drop of blood, a piece of flesh, and a pinch of bone dust.Instantaneous1 minute3index: necromancy; name: Necromancy; url: /api/2014/magic-schools/necromancycleric: Cleric: /api/2014/classes/cleric, wizard: Wizard: /api/2014/classes/wizardlore: Lore: /api/2014/subclasses/lore/api/2014/spells/animate-dead
animate-objectsAnimate ObjectsObjects come to life at your command. Choose up to ten nonmagical objects within range that are not being worn or carried. Medium targets count as two objects, Large targets count as four objects, Hug…If you cast this spell using a spell slot of 6th level or higher, you can animate two additional objects for each slot level above 5th.120 feetV, SUp to 1 minutetrue1 action5index: transmutation; name: Transmutation; url: /api/2014/magic-schools/transmutationbard: Bard: /api/2014/classes/bard, sorcerer: Sorcerer: /api/2014/classes/sorcerer, wizard: Wizard: /api/2014/classes/wizard/api/2014/spells/animate-objects
antilife-shellAntilife ShellA shimmering barrier extends out from you in a 10-foot radius and moves with you, remaining centered on you and hedging out creatures other than undead and constructs. The barrier lasts for the durati…SelfV, SUp to 1 hourtrue1 action5index: abjuration; name: Abjuration; url: /api/2014/magic-schools/abjurationdruid: Druid: /api/2014/classes/druid/api/2014/spells/antilife-shelltype: sphere; size: 10
antimagic-fieldAntimagic FieldA 10-foot-radius invisible sphere of antimagic surrounds you. This area is divorced from the magical energy that suffuses the multiverse. Within the sphere, spells can't be cast, summoned creatures di…SelfV, S, MA pinch of powdered iron or iron filings.Up to 1 hourtrue1 action8index: abjuration; name: Abjuration; url: /api/2014/magic-schools/abjurationcleric: Cleric: /api/2014/classes/cleric, wizard: Wizard: /api/2014/classes/wizard/api/2014/spells/antimagic-fieldtype: sphere; size: 10
antipathy-sympathyAntipathy/SympathyThis spell attracts or repels creatures of your choice. You target something within range, either a Huge or smaller object or creature or an area that is no larger than a 200-foot cube. Then specify a…60 feetV, S, MEither a lump of alum soaked in vinegar for the antipathy effect or a drop of honey for the sympathy effect.10 days1 hour8index: enchantment; name: Enchantment; url: /api/2014/magic-schools/enchantmentdruid: Druid: /api/2014/classes/druid, wizard: Wizard: /api/2014/classes/wizard/api/2014/spells/antipathy-sympathytype: cube; size: 200
arcane-eyeArcane EyeYou create an invisible, magical eye within range that hovers in the air for the duration., You mentally receive visual information from the eye, which has normal vision and darkvision out to 30 feet.…30 feetV, S, MA bit of bat fur.Up to 1 hourtrue1 action4index: divination; name: Divination; url: /api/2014/magic-schools/divinationcleric: Cleric: /api/2014/classes/cleric, wizard: Wizard: /api/2014/classes/wizard/api/2014/spells/arcane-eyetype: sphere; size: 30
arcane-handArcane HandYou create a Large hand of shimmering, translucent force in an unoccupied space that you can see within range. The hand lasts for the spell's duration, and it moves at your command, mimicking the move…When you cast this spell using a spell slot of 6th level or higher, the damage from the clenched fist option increases by 2d8 and the damage from the grasping hand increases by 2d6 for each slot level…120 feetV, S, MAn eggshell and a snakeskin glove.Up to 1 minutetrue1 action5index: evocation; name: Evocation; url: /api/2014/magic-schools/evocationwizard: Wizard: /api/2014/classes/wizard/api/2014/spells/arcane-hand
arcane-lockArcane LockYou touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration. You and the creatures you designate when you cast this spell can open the object normally. You…TouchV, S, MGold dust worth at least 25gp, which the spell consumes.Until dispelled1 action2index: abjuration; name: Abjuration; url: /api/2014/magic-schools/abjurationwizard: Wizard: /api/2014/classes/wizardlore: Lore: /api/2014/subclasses/lore/api/2014/spells/arcane-lock
arcane-swordArcane SwordYou create a sword-shaped plane of force that hovers within range. It lasts for the duration., When the sword appears, you make a melee spell attack against a target of your choice within 5 feet of th…60 feetV, S, MA miniature platinum sword with a grip and pommel of copper and zinc, worth 250 gp.Up to 1 minutetrue1 action7meleedamage_type: force, Force, /api/2014/damage-types/force; damage_at_slot_level: 3d10index: evocation; name: Evocation; url: /api/2014/magic-schools/evocationbard: Bard: /api/2014/classes/bard, wizard: Wizard: /api/2014/classes/wizard/api/2014/spells/arcane-sword
arcanists-magic-auraArcanist's Magic AuraYou place an illusion on a creature or an object you touch so that divination spells reveal false information about it. The target can be a willing creature or an object that isn't being carried or wo…TouchV, S, MA small square of silk.24 hours1 action2index: illusion; name: Illusion; url: /api/2014/magic-schools/illusionwizard: Wizard: /api/2014/classes/wizardlore: Lore: /api/2014/subclasses/lore/api/2014/spells/arcanists-magic-aura
astral-projectionAstral ProjectionYou and up to eight willing creatures within range project your astral bodies into the Astral Plane (the spell fails and the casting is wasted if you are already on that plane). The material body you…10 feetV, S, MFor each creature you affect with this spell, you must provide one jacinth worth at least 1,000gp and one ornately carved bar of silver worth at least 100gp, all of which the spell consumes.Special1 hour9index: necromancy; name: Necromancy; url: /api/2014/magic-schools/necromancycleric: Cleric: /api/2014/classes/cleric, warlock: Warlock: /api/2014/classes/warlock, wizard: Wizard: /api/2014/classes/wizard/api/2014/spells/astral-projection
auguryAuguryBy casting gem-inlaid sticks, rolling dragon bones, laying out ornate cards, or employing some other divining tool, you receive an omen from an otherworldly entity about the results of a specific cour…SelfV, S, MSpecially marked sticks, bones, or similar tokens worth at least 25gp.trueInstantaneous1 minute2index: divination; name: Divination; url: /api/2014/magic-schools/divinationcleric: Cleric: /api/2014/classes/clericlore: Lore: /api/2014/subclasses/lore/api/2014/spells/augury
Source: https://github.com/5e-bits/5e-database Last updated: 2026-04